Sunday, June 7, 2020

The director of The Last of Us Part 2 says: you haven’t seen the end of the game

The director of The Last of Us Part II said that the game was not spoiled and that players still do not know how it ends.

In an interview with Eurogamer, Neil Druckmann from Naughty Dog addressed the awkward questions about leaking sensitive parts of the story from that game before it came into the hands of players. Druckmann claims that the whole team was disappointed with this development, but that such things are not foreign to them because something similar happened with the first The Last of Us, and Uncharted 4 was also stolen before the release and the end of the game appeared on the Internet.

However, in the case of The Last of Us Part 2, this is not the case because Druckmann says the players have not yet seen the end of that game.

There are various theories about what happens in the end, but the finale has not been released to the public. You don’t know yet how it all ends.

Of course, that doesn’t mean the scenes that leaked to the internet aren’t part of the game. Yes, but the alleged end of the game that leaked isn’t the end of the game. And if Druckmann is to be believed, spoilers ultimately don’t even matter because the game isn’t experienced through some hints of a story from Reddit or 4chan.

Nothing compares to being in the role of Ellie in those moments - not just in cutscenes, but in gameplay and dialogue as the music leaves an emotional effect on you. And the story is constructed so that it’s not all in the twists and turns. There’s something in the tension you feel as the characters make their decisions.

Druckmann also commented on the criticism that the players received from the game for allegedly pushing various sexual minorities into the game. As he says, here too most things were misunderstood before people had a chance to play anything.

There are many wrong conclusions in the optics. We don’t want to correct them because that would be exactly the spoiling of the game. And as for the characters we put into our games, we try to have an honest style of storytelling. Ellie is as she is. We defined it in the previous game and we go further with that character.

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